A downloadable tabletop adventure

A simple escort gone terribly wrong. Upon inspecting the monolith, the escorted archaeologist mistakenly reads an enchantment and activates the monolith, unleashing waves of tiny elementals upon the party.

The archeologist is the key and the only hope the party has of shutting down this construct. Perhaps the party will uncover the true nature of this monolith if they can succeed, or maybe they will uncover an optional final phase of the magical monolith.

Will they defend their new friend? Or will they fail to protect the dear archaeologist, unleashing havoc on the wilds?

Produced by Nicholas' Magical Mercantile

Leave a comment

Log in with itch.io to leave a comment.